Irradiation Wave : Heatwave: Inflicts Weakness on enemies affected by the skill.Detonator : Overheat - Decrease the skill’s cooldown by 50%.Blacksmith : Overheat - Each status condition consumed by the skill grants X armor bonus for 8 seconds.Untamed Power: : Using skills deals X damage to enemies within a 5 meter radius around you, the damage is equal to 30% of your Anomaly Power.Pants On Fire : Overheat - Increase by X the damage to enemies who were damaged by the skill, but did not have their status consumed.Burnt-Out : Heatwave - Damaged enemies take 25% more damage for 8 seconds.That being said, there are more than enough Tier 1 options here that should be easy enough to find and sustain yourself with until you can acquire all the pieces you are going to need. You may have to grind out some Legendaries to really take advantage of this build at its absolute best. One of the drawbacks of this build though is that quite a few of the mods will be hard to come by. Having it be even more versatile will allow you to really apply the Burn at all times. With your build being focused on reducing the timers on your cooldowns, you will be able to use the ability nearly constantly. In particular, you are going to want to take advantage of mods that boost Overheat to the max. This build is all about applying Burn, and super-powering the stacks and status affects you will be applying. (Image credit: People Can Fly) The best Outriders Pyromancer mods to chooseĪs is the case with most ability heavy builds, there are going to be several Tier 1 mods you want to take advantage of. Grave Ablaze: Increase Explosive skills base damage by 30%.Mark’s Cumultation: Increase your skill damage by 10% against Marked enemies. Flames the Burn Twice: Increase damage against Elites by 10%.With Fire and Anomaly: Activating Explosive skills increases your Anomaly Power by 12% for 10 seconds.Extinction: Reduce cooldown of your Explosive skills by 15%.Wildfire: Decrease all your skill cooldowns by 10%.Gifted: Increase Weapon Damage and Anomaly Power by 5%.World Ablaze: Reduce cooldown of your explosive skills by 15%.Archmage: Increase your Anomaly Power by 6%.Warm Up: Reduce Ignite skills cooldown by 15%.Warm Up, Wildfire, and Extinction are all perks you should consider dipping into the middle tree to check out. However, it’s worth noting that there are several options in the Fire Storm tree that are worth considering. You want to be using your abilities and using them often to ignite more and more enemies in an arena. The things you are looking for here is both Anomaly Power and Cooldown Reduction. For that reason, you arsonists out there are going to want to take advantage of the bottom tree path, Tempest. Much like the Devastator, the Pyromancer thrives in its ability usage, and in particular applying its Burn effect across the board. This build is going to be all about spamming your abilities. Ash Blast is an alternative option, so if you have good mods for that skill, feel free to alternate. Thermal Bomb is the third skill, but it's the least important. Heatwave is the very first ability you get, and the ability this whole build is based around, Overheat is available at Level 6. Thankfully the most crucial aspects of this build come very early on. (Image credit: People Can Fly) The best Outrider Pyromancer skills
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